Thursday, March 21, 2013

Sincere advice for an Indie game developer

This may be a good recommendation for a game start-up, especially for Indie, even, for ME!


Essential Indie Lessons
Thought: If you think about starting a project as a hobby and don’t want it to last a few years, or if you don’t have somebody to coordinate a bigger team, think twice about adding a 3rd dimension to your game and rather think about a great 2D game concept that can be realized with a small number of people (i.e. typically a programmer and an artist). Of course this insight isn’t true for all projects. If you found a great way of focusing and reducing gameplay, visual style or environment complexity, you might be OK with a small team. Take Rat King Entertainment for example. They’re a team of 2 and make the awesome Tri 2, a 3D platform puzzle game I’m looking forward to seeing released. So a 3D game might work if you have a unique approach to your game and stay focused on your very own niche and limited scope.

http://www.design3.com/component/k2/item/2547-essential-indie-lessons